SublevelSubLevel is a game I hope to create in future. I'm currently working on a demo/proof of concept. It is set post-WWIII in a world where most of the human population has been wiped out. The remaining survivors live in the network of underground tunnels and facilities. There are also a sub-human species that has developed through massive mutation. They still speak and think, however they are predatory, hunting and eating humans and are also adapted to the dark, making them terrified of light.
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Astroid Base AssetsThis project was my first exploration into the creation of dynamic modular building blocks. I chose to make a set of sci-fi space-base components that could be snapped together to make different building layouts. I also created sets stylised lights, animated components, wall decoration panels and zero gravity decorative elements.
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